Thursday, August 16

Modo class done! (Concept Design Academy)

I took a Modo class this summer, an up-and-coming 3D tool that I learned about from Scott Robertson's Drive book. What a cool class this was---it felt great to see so much inspiring work and to meet such exciting new people in the field that I enjoy so much. I wish to thank our instructor, Vaughan Ling, for sticking with us and sharing his amazing skills. I'm glad I took this class because Maya was beginning to hurt me timewise---I felt Modo was much quicker and intuitive---and more fun overall!

Below is a collection of my work in the class---the top being the latest. I'll be adding finishing touches on several of these in Modo, as well as future design work using the fun software.


TANK TREAD PROJECT:
I did two sets of tank-tread objects (the first set is the toy tank---scroll down further). This is the second set of tank-tread designs---the official project. We split into 2 groups, one being to design in Batmobile-style, while the other was in Terminator-style, which was my group. Since we learned how to model tank treads, we could apply it to our design.

2D concept sketches (Photoshop):












3D work (Modo):













This is the first set of tanks, not required to complete in class but was something I was felt inspired to do.  I think it had something to do with my time at Isopod when I doodled tank sketch after tank sketch!


3D work (Modo), last image was composed in Photoshop:


MODEL A SPACESHIP USING KIT-BASHING METHOD: 
Vaughan provided us with several pieces to make up any kind of ship we wanted. I used an apache helicopter's cockpit for the front obviously :)

2D concept sketch (Photoshop):

















3D work (Modo, with pieces from 3ds Max and Maya models):






































DESIGN A HOT ROD: 
Here we were shown how to model wheels and tire treads (very cool techniques) and using soft selection to model the pipes.

Inspiration image:














 3D work (Modo):


































DESIGN 3 MECHS AND PLACE IN AN ENVIRONMENT, ALL IN 3D:
Here we were shown how to work with instance cloning, which is why each mech has a set of four legs.

2D environment concept (Photoshop):

3D work (Modo):

5 comments:

DARAF said...

Very cool man, I need to find the time to learn Modo. Man , I'm still trying to learn how to draw. lol Good job bro

Miguel said...

Thank you. Your work is also very good.

DARAF said...

Thanks brother:)

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Derek Dawson said...

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